CONTROLS:

spacebar - jump, double jump if holding an enemy

WASD - move

LMB - Grab/Shoot with left hand

RMB - Grab/Shoot with right hand

Left Shift - hold to slide


DESCRIPTION:

This is my entry for the FNGJ 2021#6 gamejam. Jumping on enemies (the red balls) will make them green. You can grab them once they're green. Grabbed enemies can be thrown or consumed for a powerful double or triple jump.

It was originally intended to make a boss battle where the small minions would be used against the boss. But alas, the time limit was exceeded...

The terrain is generated using Open Simplex noise and a Saw-tooth function. It's rendered by the marching cubes algorithm.

That's it. Have fun!

StatusPrototype
PlatformsHTML5
AuthorAlpear
GenreAction
Made withUnity
Tags3D

Comments

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unironicly fun